
boeboe joe
Sons Of Sins and Shadow
10
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Posted - 2013.01.22 20:20:00 -
[1] - Quote
Ishtanchuk Fazmarai wrote: I think that that's a general, shared sentiment. EVE doesn't haves "single player" activities, neither needs them. But then, in the last years there's been many efforts to drive people to socialyze-and-go-nullsec as the ultimate retention tool, and that's only half the solution.
The list of things a solo player can do in EVE, in 2013, could be written in 2008 and look the same. And that's wrong. Even wronger, many efforts have been done that abandoned solo players with half-done features (epic arcs) or punished soloers for being solo (incursions) or actually destroyed solo gameplay ("fixing" hisec Lvl 5s).
I don't know where EVE can go in the next ten years. but I am sure I would want it to go really wild and extend its gameplay venues in directions that don't add complexity to the spaceship component, that is, do not interact direclty with it. There is something very wrong when you take an universe like EVE and it all turns to a place where ships are exploded. Maybe I read too many chronicles, but i am left with the impression that capsuleers as human beings are (and should be ingame) more interesting than as canned flesh in a pod.
What do capsuleeers do when they're not exploding stuff/plotting to explode stuff/manufacturing explodable stuff? What do they do, together or alone?
I'm 100% with you on this. Yet also as CCP Unifex mentioned in the minutes, page 9 paragraph 6, "Discussing Apocrypha specifically, Unifex pointed out that its success wasn't that there were 2,500 new wormholes, itGÇÖs that there was new space, containing new NPC's, that provided new resources, that built new interesting things that created new agencies of destruction. It required exploration."
Why can't this apply to WiS? Granted that there is a lot of work to do to make this happen. I was kind of hoping this year would be the iteration of Incarna. Instead of letting it get moldy and collect dust, like so many other features do before they are worked on. I believe this is why many players were excited about Incarna, exploration of the stations that they had been inhabiting. Being able to develop your character's persona more would add tons of role-playing and immersion weight to EVE. Now I'm not talking about abandoning FiS, ship balancing, V3'ing, and null sec all still need consistant iteration. But a focus year on WiS would be a welcome change.
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